Discuss this post: On the forums! On Reddit! Jill’s defining characteristics are most definitely tenacity, resiliency, and self-sufficiency. She’s strong enough to be able to handle herself in the event of a bio-weapons event, and she’s got the chutzpah to…
Posted in Workouts Tagged with: Jill Valentine
Discuss this post: On the forums! On Reddit! Jill Valentine Quick Links: The Jill Valentine workout Name: Jill Valentine Game(s): Resident Evil series Archetype: Rogue Class: Sniper Skills/Attributes: Skilled hand to hand combatant. Extremely high accuracy with firearms. Exceptionally calm…
Discuss this post in The Guild Hall! Did you know you could get this in your inbox along with a free eBook by joining the BaGC Newsletter? Sign up now! As part of the new format, all character workouts will now go up…
Posted in Workouts Tagged with: Captain Falcon
Discuss this post in The Guild Hall! Did you know you could get this in your inbox along with a free eBook by joining the BaGC Newsletter? Sign up now! WOOHOO, FIRST NEW CHARACTER!! So, Character Spotlights are now going to be titled…
Hey all! Sorry for the slightly irregular updates this week, The Champions Guild launch coupled with a trip to the amusement park with my son, and preparing for my wedding in less than a month has all gotten a bit hectic. Here, as promised, is a short excerpt from the Champions Guild Handbook, one of two free eBooks you get when you join the Champions Guild!
Frequently in games, particularly of the role playing genre, a player gets to pick a “class,” to play as. These classes represent different standard archetypes in the fantasy and sci-fi fields. For the purpose of the guild, we have narrowed this down to three classes, each making up their own “faction.” Choose wisely, but also realize that life is a journey, and if you want to change later on, you can! You are in control of your own destiny; this is a chance for you to become who you were born to be.
The Rogue
At home in the shadows, the rogue relies on stealth, guile, and strategy to accomplish their goals. Slim, fast, agile, and resourceful, this class makes up for what it lacks in brawn with speed, creativity, and surprise. There are three different “sub-classes” you may choose to follow, more or less, on your journey.
The Assassin
The Assassin is quick with a blade, axe, sword, or other hand-to-hand weapons (even their fists!). Typically the most in-your-face type of rogue, the assassin meets challenges with grace and dexterity, allowing their reactions and instincts to guide them through. They weave their way through complex problems and challenges, making surgical strikes when necessary, and never wasting a movement.
The Sniper
The Sniper typically wields a bow, rifle, or other long-range type of weapon. Even stealthier than the Assassin, the Sniper picks their battles carefully, and strategizes their way through complex problems. They have the patience to wait out tense situations, and handle stress with calm reserve. Best when able to view a problem from a distance, they can sort out the most complex challenges, given enough time and room to operate.
The Saboteur
The Saboteur is invariably a bit noisier than his rogue compatriots. Though he approaches problems with a modicum of stealth and planning, like the Sniper, he’s also not afraid to get his hands dirty and meet problems head-on, like the Assassin. The Saboteur is the kind of person who isn’t afraid to crack a few eggs when making an omelet, and thrives in chaotic situations that may drive others to madness.
So now we’ve heard a bit about one of the starting class categories, “The Rogue.” There are two other major classes(The Fighter, and The Tank), with their own sub-classes as well! You can learn about all three classes in the full eBook! What does this all mean to the blog? Well, as always, I’m seeking to better tailor and deliver customized workouts to you all, in the interest of helping you become exactly who you want to be.
By dividing characters into class types and sub-classes, it helps better refine things so you can find exactly what you’re looking for. I’m going to be re-indexing the Character List page to reflect this, and soon I’ll be re-doing the navigation on the site so you can more easily jump to the character class you’re looking for(and find all posts related to that class quickly and easily). Look for this to roll out sometime in the coming week!
Additionally, when the forums launch (we talked about those yesterday), you’ll be able to find your own forum dedicated specifically to your class. When the premium eBooks come out (also talked about yesterday), they will each be targeted at a specific class, and go very in-depth on each one(more than I could ever dedicate time to on the blog without alienating other classes). I think the class system is going to work really well once all the kinks get ironed out, so check out the Guild Handbook and choose your class!
That’s it for today! Tomorrow will be our last guild-specific post, with a look at The Champions Code and what it has to do with Guild membership. Please don’t forget to like the blog on Facebook, and follow on Twitter and Tumblr. While you’re at it, if you enjoyed this post, please share/retweet it to your friends! As always, remember to live boldly, change the world, and continue to be awesome.
[notice]Ever wanted to fight like Dovahkiin? Well now you can, with the Video Game Combat Guide: Sword and Shield![/notice]
Name: Dovahkiin Game(s): The Elder Scrolls V: Skyrim Skills/Attributes:
Summary:
In their tongue, he is Dovahkiin…DRAGONBORN!
I know I wasn’t the only one who got goosebumps the first time I saw the trailer for Elder Scrolls V. As a fan of the series since Morrowind, I was stoked when I heard about/purchased and played Oblivion, but it was nothing to match my enthusiasm for Skyrim. The game is gorgeous, the world is incredible, the music is beautiful, it’s amazing. Enough gushing.
This week will NOT be about turning you into a badass viking nord dude. Sorry, I promise, we WILL have badass viking nord dudes soon. This week is going to be more of a “how to change your life and yourself” blog. The Elder Scrolls series is amazing and unique in that you can basically create whoever you want, be whoever you want, and do whatever you want in the game(Dunmer assassin mage FTW).
The fitness section this week will be about starting a fitness and diet regimen from scratch. Various methods for beginning, how to handle overwhelming odds or bad fitness attempts in your history, etc. Also how to identify your body type, what workout programs might fit best for you, and how to decide where you’re at as far as fitness goes.
The skill section for this week will be more about personal growth. How to improve your life overall by educating yourself on new things, learning new abilities, and making that boring ol’ day job seem at least halfway bearable. There will be a focus on tracking yourself, setting and attaining goals(this is a common thread you’re going to run into here), noting progress, and motivating yourself to make forward change.
The philosophy section this week will take a good look at altering your own perceptions and outlooks, as well as deciding who you want to be, and how to work for that. Main focuses will include how to overcome yourself, forgive yourself, understand yourself, analyze yourself, and convince yourself whether or not it’s time for a change.
So that’s the fare for the week! Don’t forget to follow me on Twitter, or like the blog page on Facebook, or hit me up on G+, to get regular updates(and occasional cool stuff!). I will see you all tomorrow!
Anything goes! (within reason). Check the rules if you’re not sure if it’s acceptable.
Moderator: Sevinkei
by daratmastah » Tue Jan 06, 2015 5:44 pm
Hey all! As SuperJerry and Onataria were mentioning in another thread, having a centralized place for character suggestions will probably be a good idea moving forward. So! Here’s the place for it. Format should be as follows:[Character Name][Game(s) character is from][Brief(!!!) description of character/reasoning for choosing them]This way even if it’s a game or character I’m not familiar with, I can have a decent starting point.
Thanks!
Training to conquer the universe.
daratmastah Site Admin Posts: 1748 Joined: Mon Jan 13, 2014 3:18 am Class:: Juggernaut Character Level:: 19 Mentor:: Shin Akuma
by Onataria » Tue Jan 06, 2015 6:41 pm
I helped come up with this so I might as well go first :3[Character Name]: Ken Amada (Older Version)[Game(s) character is from] Persona 3/ Persona Q/ Persona 4 Arena Ultimax[Brief(!!!) description of character/reasoning for choosing them]: I am currently planning on cosplaying this fellow soon so I’d love to get into shape for his body frame and his fitness level.
Here’s a picture: http://www.dustloop.com/wiki/images/5/5 … rtrait.png
AND[Character Name] Minako Arisato[Game(s) character is from] Persona 3 Portable
[Brief(!!!) description of character/reasoning for choosing them] Same reason as above I know it’s female but why not you know?
Here’s a picture:
Both Persona users use similar weapons so the work out would be similar I guess?
I have strangest feeling you’re a Persona fan, Onataria.As another reason this thread now exists, I should contribute as well.Character: Little MacGames: Punch Out (Series), Smash Bros 4
Description/Reason: Little Mac is the definition of an underdog. He learns to adapt to his opponent’s strategy and beat them down, and he has the muscle to let him last long enough to do that. In his Wii game in particular, he has the ability to come back even after a TKO for one last rush. He may be small, but he packs a huge punch, and he won’t go down easily.
superjerry20Posts: 266 Joined: Sun Apr 06, 2014 8:33 pm Class:: Fighter Character Level:: 2 Mentor:: Geralt
by Onataria » Tue Jan 06, 2015 8:49 pm
How could you guess haha?
I’m a fan of Smash Bros, Final Fantasy and Mass Effect too :3
How about doing Megaman? I know this may sound completely off topic but maybe do some anime characters?
IzayakiPosts: 15 Joined: Tue Dec 30, 2014 12:40 am Class::Character Level:: 0 Mentor::
by daratmastah » Fri Jan 09, 2015 7:30 pm
Good suggestions so far!
Megaman is most certainly on the list! The only reason I haven’t done him yet is because I have to figure out what kind of approach I’m going to take with him. First of all there are SO many different versions of him. My personal favorite is X, but then everyone’s got their own. The other issue is that he’s basically a robot, and we’re organic. It’s not THAT big a deal but it does weigh in on how I structure the workouts and skill progressions. He’ll definitely be covered, probably soon, but I’m still working it out =P
Training to conquer the universe.
daratmastah Site Admin Posts: 1748 Joined: Mon Jan 13, 2014 3:18 am Class:: Juggernaut Character Level:: 19 Mentor:: Shin Akuma
by superjerry20 » Fri Jan 09, 2015 7:45 pm
I would think the best course of action for Megaman would possibly be to focus on games and master powers that are more physical based, so stuff like Guts Man, Hard Man, stuff like that. But to be honest I haven’t played many MM games, so I’m probably not the best person to ask. Just a thought.
superjerry20Posts: 266 Joined: Sun Apr 06, 2014 8:33 pm Class:: Fighter Character Level:: 2 Mentor:: Geralt
by Cain » Sat Jan 10, 2015 10:35 pm
Beyond The Grave Formerly Brandon Heat from the video game GunGrave?
“Do not dwell in the past, do not dream of the future, concentrate the mind on the present moment.” Buddha
I’m obviously going to pitchVergil SpardassonDMC 1 & 3 (Ain’t nobody gonna need Vergin from Donte Must Cry for a community about being competent and good at stuff)
Vergil, to me, is an ideal character to emulate, like Snake or Batman. Unlike his laid-back brother Dante, Vergil is heavily implied, and in expanded materials, directly shown, to be constantly training his ass off. He’s always meditating, practicing swordsmanship, exploring his Devil powers, setting personal challenges, and generally trying to better himself, always wanting to be someone who can stand with his Father, Sparda. It’s even possible that Vergil’s swordsmanship has surpassed his Father’s, and regardless, from at least age 18-28, there isn’t a better swordsman alive than he is. His methods might not be the most ethical, but his determination and ambition are also admirable and translate well into something to copy.
GilverPosts: 86 Joined: Mon Sep 22, 2014 11:43 pm Class:: Weapons Master Character Level:: 78 Mentor:: The Legendary Dark Knight Sparda
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[important]Learn how to fight like Chun Li with out “Fight Like Chun Li – Video Game Combat Guide!”[/important] Chun Li Quick Navigation Links: Character Breakdown: Chun Li The Chun Li Workout The Skills of Chun Li The Mind of Chun Lie…
Posted in Uncategorized Tagged with: Chun Li
[important]Learn how to fight like Chun Li with out “Fight Like Chun Li – Video Game Combat Guide!”[/important] Chun Li Quick Navigation Links: Character Breakdown: Chun Li The Chun Li Workout The Skills of Chun Li The Mind of Chun…
Posted in Skills Tagged with: Chun Li
[important]Learn how to fight like Chun Li with out “Fight Like Chun Li – Video Game Combat Guide!”[/important] Chun Li Quick Navigation Links: Character Breakdown: Chun Li The Chun Li Workout The Skills of Chun Li The Mind of Chun Lie…
[important]Learn how to fight like Chun Li with out “Fight Like Chun Li – Video Game Combat Guide!”[/important]
Chun Li Quick Navigation Links: Character Breakdown: Chun Li The Chun Li Workout The Skills of Chun Li The Mind of Chun Lie
Sorry about the missed post on Friday, guys, time kind of got away with me, and even barring the crazy weather we got in the northeast this past weekend, my weekend was crazy, so I couldn’t really make it up. Went to an awesome halloween party, though(me and a bunch of friends went as the street fighter crew. I was Akuma), went to a wedding, had a slumber party in a frozen house with no electricity, it was generally an awesome time =D
So anyway, today we’re going to take a look at the mind of Chun Li! Chun Li is a talented investigator and agent for Interpol. We’re going to take a look at observation, police work, and criminal investigation, as well as various methods to keep your mind sharp and detail-oriented! And we’re going to do it through one of my favorite methods, games!
First off, let’s talk about what a criminal investigator does. At their most base essence, they look at the aftermath of a crime, and try to determine who the perpetrators of the crime are, by collecting evidence, reconstructing the crime, and communicating with witnesses. We’re not necessarily talking CSI: Miami stuff here, either, usually investigators have MUCH less definitive evidence to go off of than you see on TV. That stuff is expensive, slow, and not always concrete anyway. Detectives and forensic scientists frequently have to operate on a combination of keen observational skills, good people reading, and tested instincts.
You can work on your observation skills and attention to detail by grabbing a friend or two and playing investigator! Pick a room in your house to serve as your “crime scene.” Everyone walks through this crime scene, observing it for a few minutes, and then leaves. Then, you send in a person(or small group) to act as the “criminals.” The criminals move or remove a pre-set number of items in the room(ten is a good number). They then leave the room, and you sent in the “investigator(s).” The investigator(s) try to figure out what has been moved or removed, within a set time limit. If they can get all ten in the time limit, they win, otherwise, the criminals win! Play this with a bigger room, more objects moved/removed, and a shorter time limit to increase the difficulty!
Of course, this is only one small part of investigation. Let’s look at another, the ability to read people. Experts say that over 90% of our communication is through body language, with less than 10% being verbal. There are volumes of books out there written on reading body language, and I would be woefully underqualified to give you a full primer on the entirety here in one blog post, so I direct you to your favorite bookstore of choice to find them, but I can offer some tips on learning/practicing.
The best thing you can honestly do to practice body language(outside of being observant of your own day-to-day interactions with people), is to be a bit of a creeper. Go somewhere and people watch. Shopping malls are great places for large groups of people. Find a bench, sit down and pretend to read a book or something, and just watch the people interacting around you. Some things to look out for are detecting confrontations between people, romantic interactions, or sales interactions. All of these are very personal things that can reveal a lot about people. Watch how people react to the dominant person in a group of friends, or the difference between a successful sale and unsuccessful one in a jewelry kiosk. There’s TONS that you can learn about people just by removing yourself from the situation and simply observing for a while.
You can also work on your personal recognition skills this way. Pick a person out of the crowd, glance at them, then look away. Try to reconstruct this person in your mind – their clothing, facial features, hair color, any peculiarities in their walking gait, anything that can be observed as a unique trait of this individual. Try to do this as quickly as possible. Now look back at that person again and see how close you got. Try this with a friend, and test each other!
Final game for the day! It’s called Mafia, and it’s a popular party game with multiple variations. It’s best played with a group of ten or more people, and a deck of cards. From your deck, pull out two aces, two kings, and a queen. Now add simple number cards to equal the number of people at the party, minus one. Pick a person to be the narrator, who keeps the whole game going(that’s why they don’t need a card). Now shuffle the cards you picked out, and hand them out to everyone, keeping them a secret. The people who got aces are mafia members, the people who got kings are police officers, and the person who got the queen is a medic. Everyone who got ordinary number cards are just villagers.
Here’s how play goes from there:
The narrator tells everyone to go to sleep, putting their heads down. She then tells the mafia to wake up, and pick who they want to kill. The mafia silently decide upon the person they want to kill, pointing at them. The narrator then tells the mafia to go back to sleep.
The narrator then tells the police to wake up. The police wake up, and silently decide on and point to one person they’d like to investigate. The narrator then tells the police whether or not that person is a mafia member(silent thumbs up), or innocent(silent thumbs down). The police then go to sleep.
Lastly, the narrator tells the medic to wake up. The medic can choose to save one person, including themselves, but they DON’T know who the mafia decided to kill, and they can ONLY save themselves every other turn(so they can save themselves on the first turn, but not the second).
Now, everyone wakes up. The narrator makes up a short story about the death of the person who the mafia killed. Or, if the medic save them, the near-death and recovery of the person. Then everyone makes accusations about who in the group is a mafia member. One person is decided upon to go to trial(based upon vote from the townspeople). One townsperson is picked by the narrator to serve as prosecutor, and then the person accused is allowed to offer their defense. Finally, the townspeople all vote, through thumbs-up or thumbs-down, whether or not to execute the person in question.
The person is either executed or not, based upon the vote, and then everyone goes back to sleep, and you repeat steps 1-4. This goes on until either all the mafia are dead(townspeople win). or the mafia outnumber the townspeople(or there’s only one mafia and one townsperson left alive), in which case the mafia win. Remember, anyone who is dead, through mafia kill or townsperson execution, is NOT ALLOWED to speak once they’re dead. Can’t have them giving away the secrets. =)
Of course, all of this is all well and good, but nothing can substitute for real experience. If you’re genuinely interested in the forensic sciences, see if your local community college has any courses on that or general law enforcement courses. If you’re too young for this to be an option, see if any of your local police forces have a youth program. Many offer high-school age kids to participate in some sort of junior officer program where you can ride along with patrolmen and assist with their day-to-day tasks. Check it out!
That’s about it for Chun Li. Tomorrow I might do a wrap-up post or just a general post of some sort. Wednesday we’ll be starting on a new character profile, but that one’s a secret for now! You’ll just have to come back tomorrow to find out who it will be! 😉
Pokemon Quick Navigation Links: Character Breakdown: Pokemon
The Pokemon Workout
The Skills of Pokemon
The Elements of Pokemon
Okay, so first we’re going to do a quick, 1-2 sentence once-over of some physical pokemon skills, and then move on to teaching/learning and loyalty!
Pokemon Moves
Skull Bash/Headbutt: When you want to perform a strike with your head, you want to strike with the slope between your forehead and the top of your head(usually right where your hairline starts). You want to tense/reinforce the muscles of your shoulder and neck, so your back muscles take most of the brunt of the force as you drive forward with your upper back.
Mega Punch: The force of a strong punch actually comes from your legs, hips, and core muscles, rather than your arms. Stand with your feet shoulder with, knees bent, one foot in front, and then drive off of your back foot, pushing your heel into the ground, twisting at the hips, driving your upper body, and finally pushing all that force out through your arm, leading with your shoulder first.
Seismic Toss: Any time you’re attempting to throw a person, you should keep in mind several things. One, always get your center of gravity lower than your opponent. Two, stay upright, try not to bend over too much, or YOU’LL be off balance, too. Three, where the head goes, the body follows(this is why you try to stay upright, but more importantly, it applies to your opponent, too).
Teaching and Learning
Something I’ve learned over the years is how much the teaching/learning interaction affects acquiring new skills. There’s a reason I always recommend you find an actual martial arts school, rather than trying to learn through videos/books. There is no real substitute for having a real teacher, both with the experience they bring, and the ability to have that one-on-one interaction.
The other interesting thing, however, is the effect that teaching can have on the teacher. I’ve learned as much through teaching karate as I have through being taught by others. Part of this comes from the questions my students ask. They’re sometimes completely out of left field, highlighting questions about a technique or move that I would never have thought of. Of course, as a teacher, this is something I need to answer, which lets me put my critical thinking hat on and try to figure it out.
Next time you think you have a good grasp of a skill or ability, I encourage you to try to teach it someone else. This is a little more difficult than just using a TM on a pokemon! That said, you may find you gain a new mastery over this skill the more you teach it to others. Plus, teaching itself can be a very rewarding experience, and something everyone should try at least once.
Loyalty
So if your pokemon’s level is too high for your gym badges, what do they do? Ignore you, slough around, occasionally take a nap. Basically everything except what you want them to do. But how can we apply this idea to real life?
In order for people to be loyal to you, and listen to what you say, sometimes your “badge level” needs to be high enough. In real life, our badge level can be a combination of many things, including age, experience, size, build, the way we dress, and the way we carry ourselves. As such, it’s always good to make sure the things you have control of are always in top shape. That is, your physical fitness, your experience and knowledge in the subject you’re trying to lead other people in, the way you dress, and the way you carry yourself(see the Lara Croft confidence post, and maybe The Swagger of Duke Nukem as well).
Beyond this, there are some things you can do to work on people’s loyalty. One is to have them do simple requests for you. It sounds counter-intuitive, but having people do things for you actually instills a sense of loyalty and respect in them(as long as the task requested isn’t too demeaning). Another great thing to build loyalty and leadership is cooperative achievement. You should endeavor to begin projects with the people you’re trying to lead and build loyalty in. Work on it with them, in a leadership/managing role, but allow them to do it themselves, as well. Make sure you emphasize their positive role in the completed project. Having something they can look at and feel proud of helps to instill a sense of loyalty to the person that suggested and led the project.
There’s lots more writing out there on building loyalty and your own leadership skills. I definitely recommend reading “How to Win Friends and Influence People,” by Dale Carnegie. It’s an excellent book on general people skills, managing skills, and speaking skills, and still considered one of the best ever written, even over seventy years after its initial publication.
That’s it for the skills of Pokemon. Sorry this post didn’t go up yesterday, just had a hard time getting going. The Elements of Pokemon should be up either tonight or tomorrow. Until then, make sure to like the Facebook page, follow me on Twitter, go follow the Tumblr as well, and continue to be awesome.
Pokemon Quick Navigation Links: Character Breakdown: Pokemon
The Pokemon Workout
The Skills of Pokemon
The Elements of Pokemon
Blog business first! The Be a Game Character youtube channel will officially be going live on Monday, January 28th, with our first video, How to Fight like Ezio. w00t w00t! Also, our current quest, The Call of the Bluebird, is at 28 followers and rising. Keep it up, peeps!
Pokemon are, for the most part, athletic and active, able to react to commands from their trainer quickly, and without hesitation. We’re going to be using a medicine ball and a stability ball as core parts of this workout(our pokemon balls, haha), with some pokemon-themed exercises. I recommend the Fighter Diet to get a sculpted, lean-mean-battle machine body without too much bulk to slow you down or hold you up.
Also, make sure you always warm up before exercising! I did a video tutorial on how to warm up properly, so check it out!
Equipment Needed: Stability Ball
Medicine Ball(start at a low weight, work your way up)
Strength: Workout A: 3×10 Miltank Rollout(Rock and Roll Up): Lie on your back, hold your medicine ball above your head, and your knees bent with your feet on the floor. Pull your knees to your chest, curling up, and then, using your momentum, roll forward into a squatting position, bringing the ball with you and extending it out in front of you, ending up in a squatting position. Stand up. Now, lower yourself back down and roll back into your lying down position. 3×10 Geodude Pushups(Medicine ball pushups) : Place your medicine ball on the floor, and place your hands on the ball. Assume your normal pushup position, with your hands on the ball. This can be done in a full pushup position, or just on your knees for a downgraded difficulty.
3×10 Machamp Rock Smashes(ball slams): Holding the medicine ball above your head, stretch your arms up straight, extending your upper body upwards(without arching your back). Now slam the ball into the ground as hard as you can!
3×10 Ninjask Baton Pass(Stability ball pass): Lie on your back, holding your stability ball overhead, arms straight. Now, raise your arms and legs straight up, so they form a “V” Pass the ball from your hands to your feet, squeezing your legs together to hold it in place, and lower back down. Now perform the same thing in reverse, passing the ball from your feet to your hand. This is one repetition.
Workout B: 3×10 Infernape Seismic Tosses(Squat Press and Throw): Hold your medicine ball in your hands, feet a bit wider than shoulder width. Squat down, and then drive up with your heels, jumping into the air and driving the ball over your head with your hands, throwing it as high as you can. Make sure it doesn’t hit you on the way down. 3×10 Golem Earthquakes(Stability Ball Tricep Dips): Sit on your stability ball with your legs out in front of you. Place your hands on the ball on either size, and scooch your butt forward until it’s off the ball and just your hands are holding you up behind you. Now bend your arms slowly, trying to get them to a 90 degree angle, then press back up again. Careful: may be shakey. 3×10 Scyther Air Slash(Lunge with twist): Holding your medicine ball at your chest, and step out into a lunge. Then, extend your arms so they’re straight out in front of you. Twist your torso, swinging the medicine ball first to the right, and then the left. Repeat on the other leg. This is one repetition.
3×10 Misdreavus Pain Splits(Ball Fly): Rest your upper back on your stability ball, with your body parallel to the ground and your knees at a 90 degree angle. Hold your medicine ball in your right hand(start with a light weight), extended fully out to the side. Now, keeping your arm straight, slowly raise the ball straight up, until your holding it in the air above your chest. Pass it to your other hand, and lower it back down on the left side. This is one repetition.
Cardio: Pick an element!
Grass: Go trail running/hiking! Find a local park and go for a jog/walk for twenty minutes. Up the time and intensity gradually until you’re running for half an hour.
Fire: Jump rope, sprints, and burpees! Perform one of these exercise at high intensity for 20 seconds, then rest for ten. Repeat this anywhere from 8 to 16 times(for a total of 4-8 minutes of exercise).
Water: Go for a swim! Find a local pool or lake, and try to get in at least 20 minutes of swimming. This will be hard at first, don’t be afraid to take breaks. Try to work your way up to 30 minutes of fast swimming!
Schedule:
Day 1: Strength A Day 2: Cardio Day 3: Strength B Day 4: Rest Day 5: Strength A Day 6: Cardio OR Strength B
Day 7: Rest
That’s our pokemon workout! Keep in mind these workouts are just rough outlines, feel free to look up more cool exercises to do with a stability or medicine ball(there are a TON!). Tomorrow, it’s The Skills of Pokemon, with some cool moves, plus how to build loyalty with your peers, as well as how teaching and learning interact! Until then, make sure to follow me on Twitter, like the blog page on Facebook, hit up the Tumblr, and continue to be awesome!